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Ancient Gear Engineer

Ancient Gear Engineer card art

Edison Card Text

Negate the effect of any Trap Card that targets this card, and destroy that Trap Card. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of Damage Step. When this card attacks, destroy 1 Spell or Trap Card on your opponent's side of the field at the end of the Damage Step.
Structure Deck: Machine Re-Volt • 2007-01-17
Targets
Note: the last effect
Damage Step • Substep 7
Banlist • Unlimited

Interactions

Why doesn't Ancient Gear Engineer's effect trigger if it is destroyed by battle, even though Zanji does?!
Ancient Gear Engineer attacks and is destroyed by battle.
Engineer only triggers if it attacked and survived to the end of the Damage Step. Being destroyed by battle prevents its effect from activating.
If Ancient Gear Engineer is destroyed by battle, does its effect still activate?!
Ancient Gear Engineer is destroyed by battle.
No. Its effect activates at the end of the Damage Step, and it must still be on the field then to activate.
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Rulings

edisonformat.net ●The Continuous Effect does not activate. ●This card can still be targeted by the effects of Trap Cards, but they resolve without effect. ●This effect does not apply if a chained effect (like Book of Moon) flips this card face-down. ●The Continuous Effect applies while this face-up monster is attacking. ●This effect begins to apply at the Start of the Battle Step - Attack Declaration. ●This effect applies until the end of Substep 7 - End of the Damage Step. ●This effect stops applying if “Ancient Gear Engineer” is destroyed by battle (in Substep 4 - Damage Calculation) or by an effect during the Damage Step. ●Continuous Effects of Spell / Trap Cards still apply. ●The effects of face-up Spell / Trap Cards can still activate (ex: “Ultimate Offering” or “Skull Lair”). ●Spell / Trap Cards can't be activated (flipped face-up / played from the hand). ●The mandatory Trigger Effect activates & resolves on the field. ●This effect activates in Substep 7 - End of the Damage Step. ●This card must be face-up on the field to activate this effect. ●don't activate this effect if this card is destroyed by battle / flipped face-down / leaves the field. edisonformat.com (1) Negate the effect of any Trap Card that targets this card, and destroy that Trap Card. (2) If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of Damage Step. (3) When this card attacks, destroy 1 Spell or Trap Card on your opponent's side of the field at the end of the Damage Step. The (1) Continuous Effect does not activate. This card can still be targeted by the effects of Trap Cards, but they resolve without effect. This effect does not apply if a chained effect (like "Book of Moon") flips this card face-down. The (2) Continuous Effect applies while this face-up monster is attacking. This effect begins to apply at the Start of the Battle Step - Attack Declaration. This effect applies until the end of Substep 7 - End of the Damage Step. This effect stops applying if “Ancient Gear Engineer” is destroyed by battle (in Substep 4 - Damage Calculation) or by an effect during the Damage Step. Continuous-like Effects of Spell / Trap Cards still apply. The effects of face-up Spell / Trap Cards can still activate (ex: “Ultimate Offering” or “Skull Lair”). Spell / Trap Cards cannot be activated (flipped face-up / played from the hand). The (3) mandatory Trigger Effect activates & resolves on the field. This effect activates in Substep 7 - End of the Damage Step. This card must be face-up on the field to activate this effect. Do not activate this effect if this card is destroyed by battle / flipped face-down / leaves the field.